Glossary
The words these notes use, each in a sentence or two, with a link to the lesson that explains it.
Each term links to the lesson where it is explained properly.
- Absorption
- Light a pigment takes in and turns into a little heat. A pigment’s color comes from which wavelengths it absorbs and which it lets go. Section 2.1
- Adaptation
- The eye’s adjustment to the light it is in, which is why a white sheet looks white under a tungsten bulb and in the shade of a blue sky. Section 1.5
- Calibrated paints
- The 26 Golden paints whose mixtures with white Okumura measured. They are the only paints the model mixes. Section 2.6
- Chroma
- How vivid a color is, compared with a gray of the same lightness and judged against a white in the same light. Written \(C^*\) in CIELAB. Section 1.6
- Chromaticity diagram
- A map of color with the amount of light taken out. The single wavelengths lie around its curved edge, white sits near the middle, and a mixture of two lights lies on the straight line between them. Section 1.7
- CIELAB
- The standard color coordinates used in these notes: lightness, and two color coordinates running from green to red and from blue to yellow. Chroma and hue angle come from those two. Section 1.7
- Colorfulness
- How much color something seems to have. It grows with the light falling on it; chroma is colorfulness judged against a white. Section 1.6
- Cones
- The three kinds of light-sensitive cell in the eye that see color, called L, M and S after the long, middle and short wavelengths they respond to most. Section 1.2
- Glaze
- A thin layer of transparent paint over a lighter ground, which the light crosses on its way in and again on its way out. Section 3.6
- Hue
- Whether a color looks red, yellow, green, blue or something in between. In CIELAB it is an angle around the color circle. Section 1.6
- Illuminant
- A light described by how much it gives at each wavelength, such as the CIE’s standard daylight (D65) or a tungsten bulb (illuminant A). Section 1.1
- K/S
- A paint’s absorption divided by its scattering, at each wavelength. In a layer too thick to see through, this ratio alone decides how much light comes back. Section 2.1
- Kubelka–Munk law
- The rule that turns K/S into the share of light a thick layer reflects, by following one flux of light going down and one coming up. Section 2.1
- Lean (or bias)
- The neighboring hue a paint tilts toward, such as a red that leans toward orange or toward violet. Section 3.8
- Lightness (or value)
- How light a color looks compared with a white in the same light, from 0 for black to 100 for white. Written \(L^*\) in CIELAB. Section 1.6
- Masstone
- The paint straight from the tube, in a layer too thick to see through. Section 1.1
- Metamers
- Two colors with different reflectance curves that match under one light. Under another light they can come apart. Section 1.4
- Mixing complement
- The paint that mixes with a given paint to gray, or as near gray as the palette allows. It is often a different paint from the visual complement. Section 3.9
- Mixing line
- The series of colors between two paints, mixed in steps from all of one to all of the other. Section 3.1
- Opacity
- How well a paint covers what lies under it. It comes mostly from scattering. Section 2.4
- Opponent channels
- The eye’s red-green and yellow-blue signals, made by comparing the cones. They are why no color looks reddish green or yellowish blue. Section 1.3
- Primary
- On the palette, a paint that nothing else there can mix. Section 4.1
- Reflectance curve
- The share of light a surface sends back at each wavelength. It is the physical fact behind a surface’s color. Section 1.1
- Saturation
- Colorfulness judged against the color’s own brightness, so it needs no white beside it. Section 1.6
- Scattering
- Light turned aside by pigment particles without being absorbed. Scattering sends light back out of the paint and gives a paint its hiding power. Section 2.1
- Surface reflection
- The few percent of light that bounces off the top of the paint without going in. It sets a floor under how dark a measured paint can read. Section 2.2
- Tint
- A paint mixed with white. Section 1.1
- Tint ladder
- A series of mixtures of one paint with more and more white. The model in these notes is built on Okumura’s measured ladders. Section 2.6
- Tinting strength
- How far a gram of paint goes in a mixture. Section 3.1
- Transparent paint
- A paint whose particles scatter little, so light passes through it to whatever lies beneath. Section 2.4
- Unique hues
- The four hues that look like nothing but themselves: red, yellow, green and blue. Section 1.3
- Unit of color difference
- About the smallest difference between two colors a careful observer can see side by side. Written \(\Delta E_{00}\) in the figures. Section 1.7
- Visual complement
- The hue directly across the color circle, the one the eye’s color channels treat as opposite. Section 4.7
- Wavelength
- The length of a light wave, measured in nanometers (millionths of a millimeter). On its own, light of one wavelength has one color. Section 1.1